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Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Language: en
Pages: 292
Pages: 292
Type: BOOK - Published: 2013-11-08 - Publisher: "O'Reilly Media, Inc."
Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the eleme
Language: en
Pages: 680
Pages: 680
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Language: en
Pages: 187
Pages: 187
Type: BOOK - Published: 2012-08-13 - Publisher: CRC Press
Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to und