The Video Game Debate 2

The Video Game Debate 2
Author :
Publisher : Routledge
Total Pages : 162
Release :
ISBN-10 : 9781000224283
ISBN-13 : 1000224287
Rating : 4/5 (287 Downloads)

Book Synopsis The Video Game Debate 2 by : Rachel Kowert

Download or read book The Video Game Debate 2 written by Rachel Kowert and published by Routledge. This book was released on 2020-11-29 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.


The Video Game Debate 2 Related Books

The Video Game Debate 2
Language: en
Pages: 162
Authors: Rachel Kowert
Categories: Philosophy
Type: BOOK - Published: 2020-11-29 - Publisher: Routledge

GET EBOOK

This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game De
The Gameful World
Language: en
Pages: 687
Authors: Steffen P. Walz
Categories: Computers
Type: BOOK - Published: 2015-01-16 - Publisher: MIT Press

GET EBOOK

What if every part of our everyday life was turned into a game? The implications of “gamification.” What if our whole life were turned into a game? What sou
The Psychology of Video Games
Language: en
Pages: 110
Authors: Celia Hodent
Categories: Psychology
Type: BOOK - Published: 2020-10-07 - Publisher: Routledge

GET EBOOK

What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psycholog
Violent Video Game Effects on Children and Adolescents
Language: en
Pages: 200
Authors: Craig A. Anderson
Categories: Psychology
Type: BOOK - Published: 2007-01-11 - Publisher: Oxford University Press

GET EBOOK

Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's
The Social Media Debate
Language: en
Pages: 253
Authors: Devan Rosen
Categories: Social Science
Type: BOOK - Published: 2022-02-17 - Publisher: Routledge

GET EBOOK

This accessible, student-friendly book provides a concise overview of the primary debates surrounding the impact and effects of social media. From Facebook, Twi