The Interactive Past

The Interactive Past
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 9088904375
ISBN-13 : 9789088904370
Rating : 4/5 (370 Downloads)

Book Synopsis The Interactive Past by : Angus A. A. Mol

Download or read book The Interactive Past written by Angus A. A. Mol and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.


The Interactive Past Related Books

The Interactive Past
Language: en
Pages: 0
Authors: Angus A. A. Mol
Categories: Archaeology
Type: BOOK - Published: 2017 - Publisher:

GET EBOOK

Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. Fr
Gaming the Past
Language: en
Pages: 198
Authors: Jeremiah McCall
Categories: Education
Type: BOOK - Published: 2013-06-17 - Publisher: Routledge

GET EBOOK

Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practic
Interactive Books
Language: en
Pages: 393
Authors: Jacqueline Reid-Walsh
Categories: Literary Criticism
Type: BOOK - Published: 2017-09-27 - Publisher: Routledge

GET EBOOK

Movable books are an innovative area of children’s publishing. Commonly equated with spectacular pop-ups, movable books have a little-known history as interac
History Alive!
Language: en
Pages: 0
Authors: Bert Bower
Categories: History
Type: BOOK - Published: 2001 - Publisher:

GET EBOOK

Street-Level Architecture
Language: en
Pages: 366
Authors: Conrad Kickert
Categories: Architecture
Type: BOOK - Published: 2022-08-04 - Publisher: Taylor & Francis

GET EBOOK

This book provides the tools to maintain and rebuild the interaction between architecture and public space. Despite the best intentions of designers and planner