Simulating Heterogeneous Crowds with Interactive Behaviors

Simulating Heterogeneous Crowds with Interactive Behaviors
Author :
Publisher : CRC Press
Total Pages : 299
Release :
ISBN-10 : 9781498730396
ISBN-13 : 1498730396
Rating : 4/5 (396 Downloads)

Book Synopsis Simulating Heterogeneous Crowds with Interactive Behaviors by : Nuria Pelechano

Download or read book Simulating Heterogeneous Crowds with Interactive Behaviors written by Nuria Pelechano and published by CRC Press. This book was released on 2016-10-26 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides crowd simulation methodology to populate virtual environments, for video games or any kind of applications that requires believable multi-agent behavior Presents the latest contributions on crowd simulation, animation, planning, rendering and evaluation with detailed algorithms for implementation purposes Includes perspectives of both academic researchers and industrial practitioners with reference to open source solutions and commercial applications, where appropriate


Simulating Heterogeneous Crowds with Interactive Behaviors Related Books

Simulating Heterogeneous Crowds with Interactive Behaviors
Language: en
Pages: 253
Authors: Nuria Pelechano
Categories: Computers
Type: BOOK - Published: 2016-10-26 - Publisher: CRC Press

GET EBOOK

This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects tha
Simulating Heterogeneous Crowds with Interactive Behaviors
Language: en
Pages: 299
Authors: Nuria Pelechano
Categories: Computers
Type: BOOK - Published: 2016-10-26 - Publisher: CRC Press

GET EBOOK

Provides crowd simulation methodology to populate virtual environments, for video games or any kind of applications that requires believable multi-agent behavio
Simulating Crowds in Egress Scenarios
Language: en
Pages: 109
Authors: Vinícius J. Cassol
Categories: Computers
Type: BOOK - Published: 2017-12-08 - Publisher: Springer

GET EBOOK

This book describes, from a computer science viewpoint the software, methods of simulating and analysing crowds with a particular focus on the effects of panic
Advances in Computer Graphics
Language: en
Pages: 598
Authors: Marina Gavrilova
Categories: Computers
Type: BOOK - Published: 2019-06-11 - Publisher: Springer

GET EBOOK

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The
E-Learning and Games
Language: en
Pages: 420
Authors: Abdennour El Rhalibi
Categories: Education
Type: BOOK - Published: 2019-07-16 - Publisher: Springer

GET EBOOK

This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2