Related Books
Language: en
Pages: 241
Pages: 241
Type: BOOK - Published: 2008-04-24 - Publisher: CRC Press
This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional ga
Language: en
Pages: 273
Pages: 273
Type: BOOK - Published: 2008-01-08 - Publisher: Lone Eagle
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out th
Language: en
Pages: 350
Pages: 350
Type: BOOK - Published: 2007 - Publisher:
As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by gam
Language: en
Pages: 210
Pages: 210
Type: BOOK - Published: 2014-12-02 - Publisher: Watson-Guptill
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on
Language: en
Pages: 493
Pages: 493
Type: BOOK - Published: 2012-12-18 - Publisher: New Riders
Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous