PROFESSIONAL IPHONE AND IPAD APPLICATION DEVELOPMENT
Author | : Gene Backlin |
Publisher | : |
Total Pages | : 600 |
Release | : 2010-01-01 |
ISBN-10 | : 8126529253 |
ISBN-13 | : 9788126529254 |
Rating | : 4/5 (254 Downloads) |
Download or read book PROFESSIONAL IPHONE AND IPAD APPLICATION DEVELOPMENT written by Gene Backlin and published by . This book was released on 2010-01-01 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: Primary audience: Application DevelopersSecondary audience: Technical Architects and Analysts Special Features: · Leaders in the consumer device market: the iPhone has dominated the smart phone market and with more than 21 million phones sold and is expected to grow its numbers with the release of the next SDK in 2010. The iPad tablet computer is also expected to take off in 2010 and its growth will be enhanced by the applications built off of the new SDK.· Developer demand: developers need a more advanced guide to step them through what is now a maturing market for the iPhone, as well as the nascent market for the iPad· Track record: Apple has proven that application development is #1 with more than 3 billion applications distributed for the iPhone and its superb marketing strategy with the iPhone App Store. The same sort of strategy is expected for the iPad About The Book: Professional iPhone and iPad SDK Application Development provides step-by-step guidance for the developer using the very latest version of the iPhone SDK. There are numerous full standalone applications for the reader to create, build, and reuse. Features include:· Developer Tools and how to use them, step by step· Topics by application type· Shows developers how to create Static Libraries· Educates the developer on how to get their applications read for distribution and saleCovering the application development process, object-oriented design, universal applications, navigation, attention views, data views, event processing, networking multimedia, application preferences, data storage, the pasteboard, images, unit testing, performance tuning, cocoa touch static libraries, and the iTunes app store concepts, this book provides the reader with a wealth of information for creating top-notch applications.