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More Tricks of the Game-programming Gurus
Language: en
Pages: 570
Authors: Greg Anderson
Categories: Computers
Type: BOOK - Published: 1995 - Publisher: Sams

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Leading the reader through many different game programming experiences, this text covers topics that should benefit not only game programmers, but also applicat
Tricks of the Game-programming Gurus
Language: en
Pages: 770
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 1994 - Publisher: Prentice Hall

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This book/CD-ROM package will explain the basic and advanced ideas and topics behind the development of a flight simulator, a 3D walk-through game, and many uti
Tricks of the Mac Game Programming Gurus
Language: en
Pages: 902
Authors: Bill Dugan
Categories: Computers
Type: BOOK - Published: 1995 - Publisher: Alpha Computer

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Tricks of the Mac Game Programming Gurus is a comprehensive resource for beginning to expert programmers who want to create their own game. Loaded with tips, tr
Tricks of the Windows Game Programming Gurus
Language: en
Pages: 1092
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 2002 - Publisher: Sams Publishing

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"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw,
Tricks of the Doom Programming Gurus
Language: en
Pages: 946
Authors: Steve Benner
Categories: Computers
Type: BOOK - Published: 1995 - Publisher: Sams

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This all-inclusive source for creating WAD, PWAD, and other files for use with DOOM covers the most popular utilities available. It also serves as a tutorial fo