Making Games for the NES
Author | : Steven Hugg |
Publisher | : Puzzling Plans LLC |
Total Pages | : 244 |
Release | : 2019-08-08 |
ISBN-10 | : 9781075952722 |
ISBN-13 | : 1075952727 |
Rating | : 4/5 (727 Downloads) |
Download or read book Making Games for the NES written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2019-08-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to cartridges. Most of the examples use the CC65 C compiler using the NESLib library. We'll also write 6502 assembly language, programming the PPU and APU directly, and carefully timing our code to produce advanced psuedo-3D raster effects. Create your own graphics and sound, and share your games with friends!