Making Deep Games

Making Deep Games
Author :
Publisher : CRC Press
Total Pages : 206
Release :
ISBN-10 : 9781317607700
ISBN-13 : 1317607708
Rating : 4/5 (708 Downloads)

Book Synopsis Making Deep Games by : Doris C. Rusch

Download or read book Making Deep Games written by Doris C. Rusch and published by CRC Press. This book was released on 2017-01-12 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch’s, Making Deep Games, combines this insight along with the discussion of the expressive nature of games, various case studies, and hands-on design exercises. This book offers a perspective into how to make games that tackle the whole bandwidth of the human experience; games that teach us something about ourselves, enable thought-provoking, emotionally rich experiences and promote personal and social change. Grounded in cognitive linguistics, game studies and the reflective practice of game design, Making Deep Games explores systematic approaches for how to approach complex abstract concepts, inner processes, and emotions through the specific means of the medium. It aims to shed light on how to make the multifaceted aspects of the human condition tangible through gameplay experiences.


Making Deep Games Related Books

Making Deep Games
Language: en
Pages: 228
Authors: Doris C. Rusch
Categories: Computers
Type: BOOK - Published: 2017-01-12 - Publisher: CRC Press

GET EBOOK

Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can stil
Making Deep Games
Language: en
Pages: 206
Authors: Doris C. Rusch
Categories: Computers
Type: BOOK - Published: 2017-01-12 - Publisher: CRC Press

GET EBOOK

Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can stil
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

GET EBOOK

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
The Pyramid of Game Design
Language: en
Pages: 303
Authors: Nicholas Lovell
Categories: Computers
Type: BOOK - Published: 2018-12-07 - Publisher: CRC Press

GET EBOOK

Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques fro
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.