Beginning iOS Game Development

Beginning iOS Game Development
Author :
Publisher : John Wiley & Sons
Total Pages : 434
Release :
ISBN-10 : 9781118231616
ISBN-13 : 1118231619
Rating : 4/5 (619 Downloads)

Book Synopsis Beginning iOS Game Development by : Patrick Alessi

Download or read book Beginning iOS Game Development written by Patrick Alessi and published by John Wiley & Sons. This book was released on 2011-11-21 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!


Beginning iOS Game Development Related Books

Beginning iOS Game Development
Language: en
Pages: 434
Authors: Patrick Alessi
Categories: Computers
Type: BOOK - Published: 2011-11-21 - Publisher: John Wiley & Sons

GET EBOOK

Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this access
Apple Game Frameworks and Technologies
Language: en
Pages: 500
Authors: Tammy Coron
Categories: Computers
Type: BOOK - Published: 2021-05-11 - Publisher: Pragmatic Bookshelf

GET EBOOK

Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and mone
iOS Game Programming with Xcode and Cocos2d
Language: en
Pages: 671
Authors: Justin Dike
Categories: Computers
Type: BOOK - Published: 2013-11-20 - Publisher: CRC Press

GET EBOOK

This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book i
Learning IOS Development
Language: en
Pages: 591
Authors: Maurice Sharp
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Addison-Wesley Professional

GET EBOOK

This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS u
IOS Games by Tutorials
Language: en
Pages: 799
Authors: raywenderlich.com Tutorial Team
Categories: Application software
Type: BOOK - Published: 2014 - Publisher:

GET EBOOK

"Beginning 2D iOS game development with Swift"--Page 1 of cover.