Going the Distance with Babylon.js

Going the Distance with Babylon.js
Author :
Publisher : Packt Publishing Ltd
Total Pages : 426
Release :
ISBN-10 : 9781801073721
ISBN-13 : 1801073724
Rating : 4/5 (724 Downloads)

Book Synopsis Going the Distance with Babylon.js by : Josh Elster

Download or read book Going the Distance with Babylon.js written by Josh Elster and published by Packt Publishing Ltd. This book was released on 2022-09-16 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key FeaturesExplore browser-based, editable, interactive Playground samplesCreate GPU-based resources using the Node Material Editor – no shader code requiredExtended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projectsBook Description Babylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you'll start by learning about Babylon.js and the finished Space-Truckers game. You'll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you'll iteratively add pieces of functionality and assets to the application being built. Once you've built out the basic game mechanics, you'll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you'll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination. What you will learnUse Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browserDesign and integrate compelling and performant 3D interactive scenes with a web-based applicationWrite WebGL/WebGPU shader code using the Node Material EditorSeparate code concerns to make the best use of the available resourcesUse the Babylon.js Playground to tightly iterate application implementationConvert a web application into a Progressive Web Application (PWA)Create rich, native-ready graphical user interfaces (GUIs) using the GUI EditorWho this book is for This book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.


Going the Distance with Babylon.js Related Books

Going the Distance with Babylon.js
Language: en
Pages: 426
Authors: Josh Elster
Categories: Computers
Type: BOOK - Published: 2022-09-16 - Publisher: Packt Publishing Ltd

GET EBOOK

Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key FeaturesExplore browser-based, ed
Learn Three.js
Language: en
Pages: 554
Authors: Jos Dirksen
Categories: Computers
Type: BOOK - Published: 2023-02-17 - Publisher: Packt Publishing Ltd

GET EBOOK

Become a creative JavaScript professional by creating and animating stunning 3D, browser-based graphics with Three.js from beginning to end Purchase of the prin
Babylon.js Essentials
Language: en
Pages: 196
Authors: Julien Moreau-Mathis
Categories: Computers
Type: BOOK - Published: 2016-03-04 - Publisher: Packt Publishing Ltd

GET EBOOK

Understand, train, and be ready to develop 3D Web applications/video games using the Babylon.js framework, even for beginners About This Book Understand the bas
Going the Distance
Language: en
Pages: 172
Authors: Tim Little
Categories: Technology & Engineering
Type: BOOK - Published: 2012-09-03 - Publisher: Momentum Press

GET EBOOK

From industry newcomers to experienced veterans in the field of process instrumentation, this book offers a comprehensive guide to radar level measurement for s
Mathematics for 3D Game Programming and Computer Graphics
Language: en
Pages:
Authors: Eric Lengyel
Categories:
Type: BOOK - Published: 2020-08 - Publisher:

GET EBOOK

Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D ve