Game User Experience And Player-Centered Design

Game User Experience And Player-Centered Design
Author :
Publisher : Springer Nature
Total Pages : 490
Release :
ISBN-10 : 9783030376437
ISBN-13 : 3030376435
Rating : 4/5 (435 Downloads)

Book Synopsis Game User Experience And Player-Centered Design by : Barbaros Bostan

Download or read book Game User Experience And Player-Centered Design written by Barbaros Bostan and published by Springer Nature. This book was released on 2020-04-06 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers and the industry, and highlighting the recent empirical findings that illustrate the nature of it. The first section deals with cognition and player psychology, the second section includes new research on modeling and measuring player experience, the third section focuses on the impact of game user experience on game design processes and game development cycles, the fourth section presents player experience case studies on contemporary computer games, and the final section demonstrates the evolution of game user experience in the new era of VR and AR. The book is suitable for students and professionals with different disciplinary backgrounds such as computer science, game design, software engineering, psychology, interactive media, and many others.


Game User Experience And Player-Centered Design Related Books

Game User Experience And Player-Centered Design
Language: en
Pages: 490
Authors: Barbaros Bostan
Categories: Computers
Type: BOOK - Published: 2020-04-06 - Publisher: Springer Nature

GET EBOOK

This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers a
Gamification at Work
Language: en
Pages: 168
Authors: Janaki Mythily Kumar
Categories: Computers
Type: BOOK - Published: 2013 - Publisher:

GET EBOOK

Gamification is becoming a common buzzword in business these days. In its November 2012 press release, Gartner predicts that "by 2015, 40% of Global 1000 organi
The Gamer's Brain
Language: en
Pages: 383
Authors: Celia Hodent
Categories: Computers
Type: BOOK - Published: 2017-08-10 - Publisher: CRC Press

GET EBOOK

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the u
Games User Research
Language: en
Pages: 549
Authors: Anders Drachen
Categories: Computers
Type: BOOK - Published: 2018 - Publisher: Oxford University Press

GET EBOOK

Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in gam
Human Centered Design
Language: en
Pages: 1125
Authors: Masaaki Kurosu
Categories: Computers
Type: BOOK - Published: 2009-07-14 - Publisher: Springer Science & Business Media

GET EBOOK

The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly w