Enhancing Video Game Localization Through Dubbing

Enhancing Video Game Localization Through Dubbing
Author :
Publisher : Springer Nature
Total Pages : 266
Release :
ISBN-10 : 9783030882921
ISBN-13 : 3030882926
Rating : 4/5 (926 Downloads)

Book Synopsis Enhancing Video Game Localization Through Dubbing by : Laura Mejías-Climent

Download or read book Enhancing Video Game Localization Through Dubbing written by Laura Mejías-Climent and published by Springer Nature. This book was released on 2022-01-01 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so far received relatively little scholarly focus. The author analyses the main characteristics of video game localization within the context of English-Spanish dubbing, and emphasizes the implications for research and localization as a professional practice. The book will appeal to translation studies scholars and students, as well as AVT professionals looking to understand localization processes from a systematized approach.


Enhancing Video Game Localization Through Dubbing Related Books

Enhancing Video Game Localization Through Dubbing
Language: en
Pages: 266
Authors: Laura Mejías-Climent
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2022-01-01 - Publisher: Springer Nature

GET EBOOK

This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so fa
Translation and Localisation in Video Games
Language: en
Pages: 323
Authors: Miguel Á. Bernal-Merino
Categories: Games & Activities
Type: BOOK - Published: 2014-09-19 - Publisher: Routledge

GET EBOOK

This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a
Localization in Translation
Language: en
Pages: 337
Authors: Miguel A. Jiménez-Crespo
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2024-05-31 - Publisher: Taylor & Francis

GET EBOOK

Localization is everywhere in our digital world, from apps to websites or games. Our interconnected digital world functions in part thanks to invisible localiza
Towards Game Translation User Research
Language: en
Pages: 154
Authors: Mikołaj Deckert
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2024-05-23 - Publisher: Cambridge University Press

GET EBOOK

This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advan
Translation Tools and Technologies
Language: en
Pages: 217
Authors: Andrew Rothwell
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2023-04-18 - Publisher: Taylor & Francis

GET EBOOK

To trainee translators and established professionals alike, the range of tools and technologies now available, and the speed with which they change, can seem be