Core HTML5 Canvas

Core HTML5 Canvas
Author :
Publisher : Pearson Education
Total Pages : 752
Release :
ISBN-10 : 9780132761666
ISBN-13 : 0132761661
Rating : 4/5 (661 Downloads)

Book Synopsis Core HTML5 Canvas by : David Geary

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.


Core HTML5 Canvas Related Books

Core HTML5 Canvas
Language: en
Pages: 752
Authors: David Geary
Categories: Computers
Type: BOOK - Published: 2012-05-14 - Publisher: Pearson Education

GET EBOOK

One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In C
Core HTML5 Canvas
Language: en
Pages: 752
Authors: David M. Geary
Categories: Computers
Type: BOOK - Published: 2012 - Publisher: Prentice Hall

GET EBOOK

"Core HTML5, Volume I: Canvas" takes a code-fueled, no-nonsense, deep dive into one of HTML5's most exciting APIs by showing readers how to draw and paint; appl
HTML5 Canvas
Language: en
Pages: 750
Authors: Steve Fulton
Categories: Computers
Type: BOOK - Published: 2013-04-11 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build intera
HTML5 in Action
Language: en
Pages: 693
Authors: Greg Wanish
Categories: Computers
Type: BOOK - Published: 2014-02-09 - Publisher: Simon and Schuster

GET EBOOK

Summary HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-wor
Supercharged JavaScript Graphics
Language: en
Pages: 281
Authors: Raffaele Cecco
Categories: Computers
Type: BOOK - Published: 2011-07-11 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows yo