Audio Programming for Interactive Games

Audio Programming for Interactive Games
Author :
Publisher : Taylor & Francis
Total Pages : 198
Release :
ISBN-10 : 9780240519418
ISBN-13 : 0240519418
Rating : 4/5 (418 Downloads)

Book Synopsis Audio Programming for Interactive Games by : Martin D. Wilde

Download or read book Audio Programming for Interactive Games written by Martin D. Wilde and published by Taylor & Francis. This book was released on 2004 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive game soundtrack. This system is described with case studies, all source codes for which are provided on the CD-ROM.


Audio Programming for Interactive Games Related Books

Audio Programming for Interactive Games
Language: en
Pages: 198
Authors: Martin D. Wilde
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis

GET EBOOK

This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and pr
Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

GET EBOOK

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Getting Started with C++ Audio Programming for Game Development
Language: en
Pages: 180
Authors: David Gouveia
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

GET EBOOK

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experien
Audio Programming for Interactive Games
Language: en
Pages: 198
Authors: Martin D. Wilde
Categories: Technology & Engineering
Type: BOOK - Published: 2004-03-11 - Publisher: Taylor & Francis

GET EBOOK

Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working methods of those involved in creating and p
Designing Sound
Language: en
Pages: 689
Authors: Andy Farnell
Categories: Computers
Type: BOOK - Published: 2010-08-20 - Publisher: MIT Press

GET EBOOK

A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional