3D Game Programming for Kids

3D Game Programming for Kids
Author :
Publisher : Pragmatic Bookshelf
Total Pages : 556
Release :
ISBN-10 : 9781680506259
ISBN-13 : 1680506250
Rating : 4/5 (250 Downloads)

Book Synopsis 3D Game Programming for Kids by : Chris Strom

Download or read book 3D Game Programming for Kids written by Chris Strom and published by Pragmatic Bookshelf. This book was released on 2018-07-05 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it! This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton of programming knowledge, and dive in even deeper with some more advanced chapters. Whatever you want to do, this book has your back. Best of all, you get to create awesome games and say, "I made this!" What You Need: You need the latest version of the Google Chrome Web browser, available for free from https://chrome.google.com. You also need an Internet connection to access the ICE Code Editor the first time. ICE Code Editor will be loaded onto your computer, so you won't need Internet access for later projects.


3D Game Programming for Kids Related Books

3D Game Programming for Kids
Language: en
Pages: 556
Authors: Chris Strom
Categories: Computers
Type: BOOK - Published: 2018-07-05 - Publisher: Pragmatic Bookshelf

GET EBOOK

You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come
The Pragmatic Programmer
Language: en
Pages: 346
Authors: Andrew Hunt
Categories: Computers
Type: BOOK - Published: 1999-10-20 - Publisher: Addison-Wesley Professional

GET EBOOK

What others in the trenches say about The Pragmatic Programmer... “The cool thing about this book is that it’s great for keeping the programming process fre
3D Game Programming All in One
Language: en
Pages: 1152
Authors: Kenneth C. Finney
Categories: Computers
Type: BOOK - Published: 2012-12-03 - Publisher: Cengage Learning

GET EBOOK

3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION is perfect for anyone interested in learning the skills and processes involved in making 3D games. This new editio
Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

GET EBOOK

Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

GET EBOOK

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica