Video Game Level Design

Video Game Level Design
Author :
Publisher : Bloomsbury Publishing
Total Pages : 192
Release :
ISBN-10 : 9781350015739
ISBN-13 : 1350015733
Rating : 4/5 (733 Downloads)

Book Synopsis Video Game Level Design by : Michael Salmond

Download or read book Video Game Level Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2021-07-15 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.


Video Game Level Design Related Books

Video Game Level Design
Language: en
Pages: 192
Authors: Michael Salmond
Categories: Games & Activities
Type: BOOK - Published: 2021-07-15 - Publisher: Bloomsbury Publishing

GET EBOOK

Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Zi, Video Game Developer
Language: en
Pages:
Authors: Aubre Andrus
Categories:
Type: BOOK - Published: 2021-10-12 - Publisher:

GET EBOOK

Gaming Representation
Language: en
Pages: 281
Authors: Jennifer Malkowski
Categories: Games & Activities
Type: BOOK - Published: 2017-07-03 - Publisher: Indiana University Press

GET EBOOK

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital gam
Zi, Video Game Developer
Language: en
Pages:
Authors: Aubre Andrus
Categories:
Type: BOOK - Published: 2021-10-12 - Publisher:

GET EBOOK

Meet Zi, a creator and artist who doesn't work with paint, clay, or pencils? she works with code! As a video game developer, Zi uses technology to transform ide
Creative Industries and Digital Transformation in China
Language: en
Pages: 167
Authors: Sabine Chrétien-Ichikawa
Categories: Education
Type: BOOK - Published: 2022-08-17 - Publisher: Springer Nature

GET EBOOK

As China gains momentum in economic terms, its technological transformation, cultural confidence, and creative influence also grow steadily. This book explores