Related Books

Wordplay and the Discourse of Video Games
Language: en
Pages: 227
Authors: Christopher A. Paul
Categories: Games & Activities
Type: BOOK - Published: 2012-03-15 - Publisher: Routledge

GET EBOOK

In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a part
Approaches to Videogame Discourse
Language: en
Pages: 336
Authors: Astrid Ensslin
Categories: Social Science
Type: BOOK - Published: 2019-05-02 - Publisher: Bloomsbury Publishing USA

GET EBOOK

The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguist
Real Games
Language: en
Pages: 219
Authors: Mia Consalvo
Categories: Games & Activities
Type: BOOK - Published: 2019-10-01 - Publisher: MIT Press

GET EBOOK

How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult m
Free-to-Play
Language: en
Pages: 306
Authors: Christopher A. Paul
Categories: Games & Activities
Type: BOOK - Published: 2020-10-13 - Publisher: MIT Press

GET EBOOK

An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile video games
Optimizing Play
Language: en
Pages: 201
Authors: Christopher A. Paul
Categories: Games & Activities
Type: BOOK - Published: 2024-05-14 - Publisher: MIT Press

GET EBOOK

An unexpected take on how games work, what the stakes are for them, and how game designers can avoid the traps of optimization. The process of optimization in g