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Language: en
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Type: BOOK - Published: 2002 - Publisher: Sams Publishing
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw,
Language: en
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Pages: 770
Type: BOOK - Published: 1994 - Publisher: Prentice Hall
This book/CD-ROM package will explain the basic and advanced ideas and topics behind the development of a flight simulator, a 3D walk-through game, and many uti
Language: en
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Pages: 1730
Type: BOOK - Published: 2003 - Publisher: Sams Publishing
Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Ga
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2006 - Publisher: Sams Publishing
Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in
Language: en
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Type: BOOK - Published: 2002 - Publisher: Course Technology
Any programmer with a basic knowledge of either C or C++ can use this book that targets beginning and intermediate game programmers as well as advanced game pro