The Craft and Science of Game Design

The Craft and Science of Game Design
Author :
Publisher : CRC Press
Total Pages : 155
Release :
ISBN-10 : 9781000286830
ISBN-13 : 1000286835
Rating : 4/5 (835 Downloads)

Book Synopsis The Craft and Science of Game Design by : Philippe O'Connor

Download or read book The Craft and Science of Game Design written by Philippe O'Connor and published by CRC Press. This book was released on 2020-11-19 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Craft and Science of Game Design: A Video Game Designer’s Manual goes into the nuts and bolts of video game development from the perspective of a veteran designer with more than 20 years of experience in the industry. It covers the psychology and biology of why people play games and goes in depth on the techniques and tricks professional game designers use to be successful in game development. If you are looking to make a career in video games, or are already in the industry, the insights and hard-earned lessons contained in this book are sure to be useful at all levels of the profession. Originally from Canada, Phil O’Connor has been making video games all over the world since 1997. Phil has worked at some of the industry’s largest studios on some of the biggest projects, including Far Cry 3 and Rainbow Six Siege. With credits on nearly 20 games, Phil has shared in this book some of the less-known details of being a game designer in today’s video game industry, along with a breakdown of some of the skills to help professional designers shine.


The Craft and Science of Game Design Related Books

The Craft and Science of Game Design
Language: en
Pages: 155
Authors: Philippe O'Connor
Categories: Computers
Type: BOOK - Published: 2020-11-19 - Publisher: CRC Press

GET EBOOK

The Craft and Science of Game Design: A Video Game Designer’s Manual goes into the nuts and bolts of video game development from the perspective of a veteran
The Craft and Science of Game Design
Language: en
Pages: 135
Authors: Philippe O'Connor
Categories: Computers
Type: BOOK - Published: 2020-12-08 - Publisher: CRC Press

GET EBOOK

The Craft and Science of Game Design: A Video Game Designer’s Manual goes into the nuts and bolts of video game development from the perspective of a veteran
The Pyramid of Game Design
Language: en
Pages: 341
Authors: Nicholas Lovell
Categories: Art
Type: BOOK - Published: 2018-12-07 - Publisher: CRC Press

GET EBOOK

Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques fro
Instructional Design: Concepts, Methodologies, Tools and Applications
Language: en
Pages: 1985
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2011-03-31 - Publisher: IGI Global

GET EBOOK

Successful educational programs are often the result of pragmatic design and development methodologies that take into account all aspects of the educational and
Andrew Rollings and Ernest Adams on Game Design
Language: en
Pages: 652
Authors: Andrew Rollings
Categories: Business & Economics
Type: BOOK - Published: 2003 - Publisher: New Riders

GET EBOOK

How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that