Related Books
Language: en
Pages: 338
Pages: 338
Type: BOOK - Published: 2014-04-02 - Publisher: Course Technology
THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to ful
Language: en
Pages: 586
Pages: 586
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
Language: en
Pages: 391
Pages: 391
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd
Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If yo
Language: en
Pages: 240
Pages: 240
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphic
Language: en
Pages: 1042
Pages: 1042
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and