Related Books

The Black Art of Multiplatform Game Programming
Language: en
Pages: 338
Authors: Jazon Yamamoto
Categories: Computers
Type: BOOK - Published: 2014-04-02 - Publisher: Course Technology

GET EBOOK

THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to ful
Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

GET EBOOK

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
SDL Game Development
Language: en
Pages: 391
Authors: Shaun Mitchell
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

GET EBOOK

Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If yo
2D Graphics Programming for Games
Language: en
Pages: 240
Authors: John Pile Jr.
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

GET EBOOK

The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphic
Game Engine Architecture
Language: en
Pages: 1042
Authors: Jason Gregory
Categories: Computers
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press

GET EBOOK

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and