Game Programming Patterns

Game Programming Patterns
Author :
Publisher : Genever Benning
Total Pages : 353
Release :
ISBN-10 : 9780990582915
ISBN-13 : 0990582914
Rating : 4/5 (914 Downloads)

Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.


Game Programming Patterns Related Books

Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

GET EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Program Arcade Games
Language: en
Pages: 403
Authors: Paul Craven
Categories: Computers
Type: BOOK - Published: 2015-12-31 - Publisher: Apress

GET EBOOK

Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven
Hands-On Game Development with WebAssembly
Language: en
Pages: 588
Authors: Rick Battagline
Categories: Computers
Type: BOOK - Published: 2019-05-31 - Publisher: Packt Publishing Ltd

GET EBOOK

Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle syste
MUD Game Programming
Language: en
Pages: 704
Authors: Ron Penton
Categories:
Type: BOOK - Published: 2003 - Publisher:

GET EBOOK

Basic Computer Games
Language: en
Pages: 185
Authors: David H. Ahl
Categories: BASIC (Computer program language)
Type: BOOK - Published: 1981 - Publisher:

GET EBOOK