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Authors: Charles R. Acland
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Type: BOOK - Published: 2007 - Publisher: U of Minnesota Press

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In a society that awaits 'the new' in every medium, what happens to last year's new? From player pianos to vinyl records, and from the typewriter to the telepho
Who Are You?
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Pages: 282
Authors: Alex Custodio
Categories: Games & Activities
Type: BOOK - Published: 2020-10-13 - Publisher: MIT Press

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Celebrate Nintendo’s Game Boy Advance in this video game history that traces the handheld’s network of hardware and software afterlives! In 2002, Nintendo o
Collection Thinking
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Type: BOOK - Published: 2022-09-07 - Publisher: Taylor & Francis

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Collection Thinking is a volume of essays that thinks across and beyond critical frameworks from library, archival, and museum studies to understand the meaning
Game After
Language: en
Pages: 371
Authors: Raiford Guins
Categories: Games & Activities
Type: BOOK - Published: 2014-01-24 - Publisher: MIT Press

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A cultural study of video game afterlife, whether as emulation or artifact, in an archival box or at the bottom of a landfill. We purchase video games to play t
Document and Image Compression
Language: en
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Authors: Mauro Barni
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Type: BOOK - Published: 2018-10-08 - Publisher: CRC Press

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Although it's true that image compression research is a mature field, continued improvements in computing power and image representation tools keep the field sp