Physics for Game Programmers
Author | : Grant Palmer |
Publisher | : Apress |
Total Pages | : 458 |
Release | : 2007-12-27 |
ISBN-10 | : 9781430200215 |
ISBN-13 | : 1430200219 |
Rating | : 4/5 (219 Downloads) |
Download or read book Physics for Game Programmers written by Grant Palmer and published by Apress. This book was released on 2007-12-27 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats. This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained.