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Language: en
Pages: 848
Pages: 848
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Language: en
Pages: 368
Pages: 368
Type: BOOK - Published: 2022-04-05 - Publisher: Black Dog & Leventhal Publishers, Incorporated
"Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn
Language: en
Pages: 175
Pages: 175
Type: BOOK - Published: 2021-05-18 - Publisher: American Mathematical Soc.
Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Math
Language: en
Pages: 395
Pages: 395
Type: BOOK - Published: 2012-09-04 - Publisher: Tabletop Academy Press
Language: en
Pages: 706
Pages: 706
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive