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Mathematics for Computer Graphics and Game Programming
Language: en
Pages: 0
Authors: D. P. Kothari
Categories: Computers
Type: BOOK - Published: 2019 - Publisher:

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Original title: Computer graphics in mathematical approaches
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Mathematics for 3D Game Programming and Computer Graphics
Language: en
Pages:
Authors: Eric Lengyel
Categories:
Type: BOOK - Published: 2020-08 - Publisher:

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Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D ve
Essential Mathematics for Games and Interactive Applications
Language: en
Pages: 706
Authors: James M. Van Verth
Categories: Art
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive
3D Graphics for Game Programming
Language: en
Pages: 325
Authors: JungHyun Han
Categories: Computers
Type: BOOK - Published: 2011-02-17 - Publisher: CRC Press

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Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive g