Making 8-bit Arcade Games in C

Making 8-bit Arcade Games in C
Author :
Publisher : Puzzling Plans LLC
Total Pages : 228
Release :
ISBN-10 : 9781545484753
ISBN-13 : 1545484759
Rating : 4/5 (759 Downloads)

Book Synopsis Making 8-bit Arcade Games in C by : Steven Hugg

Download or read book Making 8-bit Arcade Games in C written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2017 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!


Making 8-bit Arcade Games in C Related Books

Making 8-bit Arcade Games in C
Language: en
Pages: 228
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2017 - Publisher: Puzzling Plans LLC

GET EBOOK

With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C pro
Making Games for the NES
Language: en
Pages: 244
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2019-08-08 - Publisher: Puzzling Plans LLC

GET EBOOK

Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play b
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

GET EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Making Games for the Atari 2600
Language: en
Pages: 244
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2016-12-22 - Publisher: Puzzling Plans LLC

GET EBOOK

The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cy
Arcade Game Typography
Language: en
Pages: 0
Authors: Toshi Omigari
Categories: Art
Type: BOOK - Published: 2019-11-05 - Publisher: National Geographic Books

GET EBOOK

The definitive survey of ’70s, ’80s, and early ’90s arcade video game pixel typography. Arcade Game Typography presents readers with a fascinating new wor