Macromedia Flash MX 2004 Game Design Demystified

Macromedia Flash MX 2004 Game Design Demystified
Author :
Publisher :
Total Pages : 540
Release :
ISBN-10 : STANFORD:36105114343812
ISBN-13 :
Rating : 4/5 ( Downloads)

Book Synopsis Macromedia Flash MX 2004 Game Design Demystified by : Jobe Makar

Download or read book Macromedia Flash MX 2004 Game Design Demystified written by Jobe Makar and published by . This book was released on 2004 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.


Macromedia Flash MX 2004 Game Design Demystified Related Books

Macromedia Flash MX Game Design Demystified
Language: en
Pages: 652
Authors: Jobe Makar
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Macromedia Press

GET EBOOK

So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspect
Macromedia Flash MX 2004 Game Design Demystified
Language: en
Pages: 540
Authors: Jobe Makar
Categories: Computers
Type: BOOK - Published: 2004 - Publisher:

GET EBOOK

Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in
Macromedia Flash MX 2004 ActionScript
Language: en
Pages: 782
Authors: Derek Franklin
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Macromedia Press

GET EBOOK

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its
Assessment in Game-Based Learning
Language: en
Pages: 476
Authors: Dirk Ifenthaler
Categories: Education
Type: BOOK - Published: 2012-06-13 - Publisher: Springer Science & Business Media

GET EBOOK

The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necess
HTML5 Canvas
Language: en
Pages: 650
Authors: Steve Fulton
Categories: Computers
Type: BOOK - Published: 2011-05-03 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

HTML5 is revolutionizing the way Web applications are developed, and this practical, hands-on book puts developers right in the middle of the action. The book a