Introduction to Game Development

Introduction to Game Development
Author :
Publisher : Mercury Learning and Information
Total Pages : 445
Release :
ISBN-10 : 9781942270652
ISBN-13 : 1942270658
Rating : 4/5 (658 Downloads)

Book Synopsis Introduction to Game Development by : James R. Parker

Download or read book Introduction to Game Development written by James R. Parker and published by Mercury Learning and Information. This book was released on 2015-05-15 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games


Introduction to Game Development Related Books

Introduction to Game Development
Language: en
Pages: 445
Authors: James R. Parker
Categories: Computers
Type: BOOK - Published: 2015-05-15 - Publisher: Mercury Learning and Information

GET EBOOK

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animat
Introduction to Game Development
Language: en
Pages: 980
Authors: Steve Rabin
Categories: Computer games
Type: BOOK - Published: 2010 - Publisher:

GET EBOOK

Based on the most recent curriculum guidelines of the IGDA, updated in 2008, "Introduction to Game Development, Second Edition" surveys all aspects of the theor
Introduction to Game Design, Prototyping, and Development
Language: en
Pages: 944
Authors: Jeremy Gibson
Categories: Computers
Type: BOOK - Published: 2015 - Publisher: Pearson Education

GET EBOOK

This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a deta
AI for Game Developers
Language: en
Pages: 398
Authors: David M. Bourg
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

From the author of "Physics for Game Developers," comes a new, non-threatening introduction to the complex subject of game programming.
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

GET EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam