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Image and Geometry Processing for 3-D Cinematography
Language: en
Pages: 307
Authors: RĂ©mi Ronfard
Categories: Mathematics
Type: BOOK - Published: 2010-06-29 - Publisher: Springer Science & Business Media

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papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery
3D Cinema
Language: en
Pages: 291
Authors: Miriam Ross
Categories: Social Science
Type: BOOK - Published: 2015-03-24 - Publisher: Springer

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3D Cinema: Optical Illusions and Tactile Experiences questions the common frameworks used for discussing 3D cinema, realism and spectacle, in order to fully und
3D Face Modeling, Analysis and Recognition
Language: en
Pages: 219
Authors: Mohamed Daoudi
Categories: Technology & Engineering
Type: BOOK - Published: 2013-06-11 - Publisher: John Wiley & Sons

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3D Face Modeling, Analysis and Recognition presents methodologies for analyzing shapes of facial surfaces, develops computational tools for analyzing 3D face da
3D Video and Its Applications
Language: en
Pages: 353
Authors: Takashi Matsuyama
Categories: Computers
Type: BOOK - Published: 2012-05-31 - Publisher: Springer Science & Business Media

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This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field
3D Video
Language: en
Pages: 338
Authors: Laurent Lucas
Categories: Technology & Engineering
Type: BOOK - Published: 2013-12-04 - Publisher: John Wiley & Sons

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While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acqu