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Human Motion
Language: en
Pages: 628
Authors: Bodo Rosenhahn
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: Springer Science & Business Media

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This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these
Human Motion - Understanding, Modeling, Capture and Animation
Language: en
Pages: 337
Authors: Ahmed Elgammal
Categories: Computers
Type: BOOK - Published: 2007-11-15 - Publisher: Springer

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This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunct
Handbook of Human Motion
Language: en
Pages: 0
Authors:
Categories: Technology & Engineering
Type: BOOK - Published: 2018-04-24 - Publisher: Springer

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The Handbook of Human Motion is a large cross-disciplinary reference work which covers the many interlinked facets of the science and technology of human motion
Understanding Motion Capture for Computer Animation and Video Games
Language: en
Pages: 268
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2000 - Publisher: Morgan Kaufmann

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Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of a
Time-of-Flight and Depth Imaging. Sensors, Algorithms and Applications
Language: en
Pages: 324
Authors: Marcin Grzegorzek
Categories: Computers
Type: BOOK - Published: 2013-11-09 - Publisher: Springer

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Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have been improved co