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Language: en
Pages: 196
Pages: 196
Type: BOOK - Published: 2011-01-01 - Publisher: Berg
The computer games industry has rapidly matured. Once a preoccupation only of young technophiles, games are now one of the dominant forms of global popular cult
Language: en
Pages: 173
Pages: 173
Type: BOOK - Published: 2016-05-17 - Publisher: Lexington Books
How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and
Language: en
Pages: 260
Pages: 260
Type: BOOK - Published: 2017 - Publisher:
Gaming Representation' offers a timely and interdisciplinary call for greater inclusivity in video games. The issue of equality transcends the current focus in
Language: en
Pages: 401
Pages: 401
Type: BOOK - Published: 2023-09-19 - Publisher: MIT Press
How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Asid
Language: en
Pages: 1773
Pages: 1773
Type: BOOK - Published: 2011-12-05 - Publisher: Hachette UK
In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This acti