Game Programming All in One
Author | : Bruno Miguel Teixeira de Sousa |
Publisher | : Course Technology |
Total Pages | : 988 |
Release | : 2002 |
ISBN-10 | : 1931841233 |
ISBN-13 | : 9781931841238 |
Rating | : 4/5 (238 Downloads) |
Book Synopsis Game Programming All in One by : Bruno Miguel Teixeira de Sousa
Download or read book Game Programming All in One written by Bruno Miguel Teixeira de Sousa and published by Course Technology. This book was released on 2002 with total page 988 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches the basics of C++ programming and covers basic program flow, statements, and functions. Covers basic program flow, statements, functions, pointers, and many other topics. Covers Windows funtionality and DirectX. Provides readers with an understanding of the basics of game design and architecture, 2D game engines, Artificial Intelligence and physics.