Game Engine Toolset Development

Game Engine Toolset Development
Author :
Publisher : Course Technology Ptr
Total Pages : 621
Release :
ISBN-10 : 1592009638
ISBN-13 : 9781592009633
Rating : 4/5 (633 Downloads)

Book Synopsis Game Engine Toolset Development by : Graham Wihlidal

Download or read book Game Engine Toolset Development written by Graham Wihlidal and published by Course Technology Ptr. This book was released on 2006 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although toolset development is a broad topic, this book provides you with a comprehensive set of skills designed to aid you in the development of game engine tools. Utilizing the C# language and the Microsoft .NET 2.0 Framework, you will study toolset development methodologies that will help you successfully complete your project while significantly reducing the time required for the construction phase. If you have a working knowledge of C# and the .NET Framework, then you have everything you need to begin creating your own game engine tools."


Game Engine Toolset Development Related Books

Game Engine Toolset Development
Language: en
Pages: 621
Authors: Graham Wihlidal
Categories: Computers
Type: BOOK - Published: 2006 - Publisher: Course Technology Ptr

GET EBOOK

"Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although to
Game Development Tools
Language: en
Pages: 358
Authors: Marwan Ansari
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

GET EBOOK

This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most
Game Engine Architecture, Third Edition
Language: en
Pages: 1240
Authors: Jason Gregory
Categories: Computers
Type: BOOK - Published: 2018-07-20 - Publisher: CRC Press

GET EBOOK

In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, El
Game Engine Design and Implementation
Language: en
Pages: 616
Authors: Alan Thorn
Categories: Computers
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning

GET EBOOK

In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it foc
The Web Game Developer's Cookbook
Language: en
Pages: 869
Authors: Evan Burchard
Categories: Computers
Type: BOOK - Published: 2013-03-23 - Publisher: Addison-Wesley

GET EBOOK

Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better