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Language: en
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Pages: 269
Type: BOOK - Published: 2015-09-18 - Publisher: CRC Press
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It
Language: en
Pages: 321
Pages: 321
Type: BOOK - Published: 2017-01-20 - Publisher: CRC Press
From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging asp
Language: en
Pages: 275
Pages: 275
Type: BOOK - Published: 2015-11-04 - Publisher: CRC Press
This book presents techniques for creating fluid-like animations with no required advanced physics and mathematical skills. It describes how to create fluid ani
Language: en
Pages: 402
Pages: 402
Type: BOOK - Published: 2012-10-08 - Publisher: Springer Science & Business Media
This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theo
Language: en
Pages: 287
Pages: 287
Type: BOOK - Published: 1993-09-02 - Publisher: Oxford University Press, USA
The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the l