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Type: BOOK - Published: 2016-10-05 - Publisher: Springer
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and give
Language: en
Pages: 491
Pages: 491
Type: BOOK - Published: 2019-11-07 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 20
Language: en
Pages: 694
Pages: 694
Type: BOOK - Published: 2017-03-03 - Publisher: Springer
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
Language: en
Pages: 456
Pages: 456
Type: BOOK - Published: 2022-10-24 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the 21sth IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022, which was supposed to tak
Language: en
Pages: 306
Pages: 306
Type: BOOK - Published: 2020-10-27 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in November 20