Cultures of Computer Game Concerns

Cultures of Computer Game Concerns
Author :
Publisher : transcript Verlag
Total Pages : 359
Release :
ISBN-10 : 9783839439340
ISBN-13 : 3839439345
Rating : 4/5 (345 Downloads)

Book Synopsis Cultures of Computer Game Concerns by : Estrid Sörensen

Download or read book Cultures of Computer Game Concerns written by Estrid Sörensen and published by transcript Verlag. This book was released on 2018-05-31 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.


Cultures of Computer Game Concerns Related Books

Cultures of Computer Game Concerns
Language: en
Pages: 359
Authors: Estrid Sörensen
Categories: Social Science
Type: BOOK - Published: 2018-05-31 - Publisher: transcript Verlag

GET EBOOK

The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addic
Cultures of Computer Game Concerns
Language: en
Pages: 355
Authors: Estrid Sörensen
Categories: Comparison
Type: BOOK - Published: 2017-03-18 - Publisher: Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner

GET EBOOK

Biographical note: Estrid Sörensen is a Professor of Cultural Psychology and Anthropology of Knowledge at the Ruhr-University Bochum. She does research within
Computer Games and New Media Cultures
Language: en
Pages: 694
Authors: Johannes Fromme
Categories: Education
Type: BOOK - Published: 2012-06-14 - Publisher: Springer Science & Business Media

GET EBOOK

Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity
The Oxford Handbook of Digital Technologies and Mental Health
Language: en
Pages: 517
Authors: Marc N. Potenza
Categories: Medical
Type: BOOK - Published: 2020 - Publisher:

GET EBOOK

This book provides a comprehensive and authoritative description of the relationships between mental health and digital technology use, including how such techn
The Ethics of Computer Games
Language: en
Pages: 273
Authors: Miguel Sicart
Categories: Social Science
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press

GET EBOOK

Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer gam