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Culture at Play: How Video Games Influence and Replicate Our World
Language: en
Pages: 152
Authors:
Categories: Social Science
Type: BOOK - Published: 2020-11-16 - Publisher: BRILL

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What is video game culture? This volume avoids easy answers and deceitful single definitions. Instead, the collected essays included here navigate the messy and
The PlayStation Dreamworld
Language: en
Pages: 140
Authors: Alfie Bown
Categories: Social Science
Type: BOOK - Published: 2017-10-16 - Publisher: John Wiley & Sons

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From mobile phones to consoles, tablets and PCs, we are now a generation of gamers. The PlayStation Dreamworld is – to borrow a phrase from Slavoj Zizek – t
Power Play
Language: en
Pages: 237
Authors: Asi Burak
Categories: Social Science
Type: BOOK - Published: 2017-01-31 - Publisher: Macmillan + ORM

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“An insider’s view of the good things that can emerge from being glued to a screen. . . . A solid piece of pop-culture/business journalism.” —Kirkus Rev
Thinking about Video Games
Language: en
Pages: 269
Authors: David S. Heineman
Categories: Games & Activities
Type: BOOK - Published: 2015-08-03 - Publisher: Indiana University Press

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The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David
The Toxic Meritocracy of Video Games
Language: en
Pages: 245
Authors: Christopher A. Paul
Categories: Merit (Ethics)
Type: BOOK - Published: 2018 - Publisher:

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An avid gamer and sharp media critic explains meritocracy's negative contribution to video game culture--and what can be done about it Video games have brought