Related Books

Computer Games and Immersive Entertainment
Language: en
Pages: 0
Authors: Chrissie Scelsi
Categories: Games & Activities
Type: BOOK - Published: 2019 - Publisher: American Bar Association

GET EBOOK

The U.S. video game industry revenue has continued to grow to a total of $36 billion in both hardware and software sales, more than doubling in less than a deca
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030
Language: en
Pages: 285
Authors: Rodrigo Pereira dos Santos
Categories: Computers
Type: BOOK - Published: 2023-03-09 - Publisher: Springer Nature

GET EBOOK

This book constitutes selected papers presented during the two events: the First Forum, GranDGamesBR 2020, held in Recife, Brazil, in November 2020, and the Sec
Official Gazette of the United States Patent and Trademark Office
Language: en
Pages: 858
Authors:
Categories: Trademarks
Type: BOOK - Published: 2002 - Publisher:

GET EBOOK

Computer Games and Virtual Worlds
Language: en
Pages: 298
Authors: Ross A. Dannenberg
Categories: Computers
Type: BOOK - Published: 2010 - Publisher: American Bar Association

GET EBOOK

This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world envi
Mastering the Game:
Language: en
Pages: 378
Authors: World Intellectual Property Organization
Categories: Law
Type: BOOK - Published: - Publisher: WIPO

GET EBOOK

“Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use