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Artificial Intelligence and Games
Language: en
Pages: 350
Authors: Georgios N. Yannakakis
Categories: Computers
Type: BOOK - Published: 2018-02-17 - Publisher: Springer

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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that ex
AI for Games
Language: en
Pages: 85
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2021-11-15 - Publisher: CRC Press

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What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idio
AI for Games, Third Edition
Language: en
Pages: 997
Authors: Ian Millington
Categories: Art
Type: BOOK - Published: 2019-03-18 - Publisher: CRC Press

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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game i
Artificial Intelligence for Games
Language: en
Pages: 898
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2018-12-14 - Publisher: CRC Press

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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the
Programming Game AI by Example
Language: en
Pages: 522
Authors: Mat Buckland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning

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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr