AR and VR Using the WebXR API

AR and VR Using the WebXR API
Author :
Publisher : Apress
Total Pages : 328
Release :
ISBN-10 : 1484263170
ISBN-13 : 9781484263174
Rating : 4/5 (174 Downloads)

Book Synopsis AR and VR Using the WebXR API by : Rakesh Baruah

Download or read book AR and VR Using the WebXR API written by Rakesh Baruah and published by Apress. This book was released on 2020-12-01 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR API, WebGL, Three.js, and A-Frame. This project-based book will provide the practice and portfolio content to make the most of what the futures of spatial computing and immersive technology have to offer. Beginning with technical analysis of how web browsers function, the book covers programming languages such as WebGL, JavaScript, and HTML, with an eye on a complete understanding of the WebXR lifecycle. You'll then explore how contemporary web browsers work at the code level and see how to set up a local development server and use it with the Visual Studio Code IDE to create 3D animation in the WebGL programming language. With a familiarity of the web-rendering pipeline in place, you’ll venture on to WebGL abstractions such as the Three.js JavaScript library and Mozilla’s A-Frame XR Framework, which use WebXR to create high-end visual effects. In the final projects of the book, you’ll create an augmented reality web session for an Android phone device, and create a VR scene in A-Frame (built on Three.js) to demo essential components of the WebXR API pertaining to user positioning and interaction. Game engines have become common-place for the creation of mixed reality content. However, developers not interested in learning entirely new workflows may be better suited to work within a medium almost universally open to all—the web; AR and VR Using the WebXR API will show you the way. What You'll Learn Master the creation of virtual reality and augmented reality features for web page Prepare to work as an immersive web developer with a portfolio of projects in sought-after technologies Review the fundamentals of writing shaders in WebGL Experience the unity between client, server, and cloud architecture as it applies to location-based AR Who This Book Is For Aspiring immersive web developers and developers already familiar with the fundamentals of web development who want to further explore topics such as spatial computing, computer vision, spatial anchors, and cloud-computing for multi-user social experiences.


AR and VR Using the WebXR API Related Books

AR and VR Using the WebXR API
Language: en
Pages: 328
Authors: Rakesh Baruah
Categories: Computers
Type: BOOK - Published: 2020-12-01 - Publisher: Apress

GET EBOOK

Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR A
AR and VR Using the WebXR API
Language: en
Pages: 0
Authors: Rakesh Baruah
Categories:
Type: BOOK - Published: 2021 - Publisher:

GET EBOOK

Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR A
Creating Augmented and Virtual Realities
Language: en
Pages: 373
Authors: Erin Pangilinan
Categories: Computers
Type: BOOK - Published: 2019-03-18 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and
Augmented and Mixed Reality for Communities
Language: en
Pages: 291
Authors: Joshua A. Fisher
Categories: Computers
Type: BOOK - Published: 2021-07-14 - Publisher: CRC Press

GET EBOOK

Using mixed and augmented reality in communities is an emerging media practice that is reshaping how we interact with our cities and neighbors. From the politic
Augmented Reality in Education
Language: en
Pages: 422
Authors: Vladimir Geroimenko
Categories: Computers
Type: BOOK - Published: 2020-05-26 - Publisher: Springer Nature

GET EBOOK

This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers