ActionScript 3.0 Design Patterns

ActionScript 3.0 Design Patterns
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 535
Release :
ISBN-10 : 9780596554842
ISBN-13 : 0596554842
Rating : 4/5 (842 Downloads)

Book Synopsis ActionScript 3.0 Design Patterns by : William Sanders

Download or read book ActionScript 3.0 Design Patterns written by William Sanders and published by "O'Reilly Media, Inc.". This book was released on 2007-07-16 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns Creational patterns, including Factory and Singleton patterns Structural patterns, including Decorator, Adapter, and Composite patterns Behavioral patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.


ActionScript 3.0 Design Patterns Related Books

ActionScript 3.0 Design Patterns
Language: en
Pages: 535
Authors: William Sanders
Categories: Computers
Type: BOOK - Published: 2007-07-16 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solv
Advanced ActionScript 3 with Design Patterns
Language: en
Pages: 0
Authors: Joey Lott
Categories: ActionScript (Computer program language)
Type: BOOK - Published: 2007 - Publisher: Adobe Press

GET EBOOK

Learn how to build more effective applications from kickoff to testing, and use specific patterns to simplify application design. Create more flexible and scala
Advanced ActionScript 3
Language: en
Pages: 395
Authors: Ben Smith
Categories: Computers
Type: BOOK - Published: 2014-12-30 - Publisher: Apress

GET EBOOK

Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich in
Advanced ActionScript with Design Patterns
Language: en
Pages: 305
Authors: Joey Lott
Categories: Computers
Type: BOOK - Published: 2006 - Publisher: Adobe Press

GET EBOOK

Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript develop
Learning ActionScript 3.0
Language: en
Pages: 458
Authors: Rich Shupe
Categories: Computers
Type: BOOK - Published: 2010-10-18 - Publisher: "O'Reilly Media, Inc."

GET EBOOK

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike wil