A Casual Revolution

A Casual Revolution
Author :
Publisher : MIT Press
Total Pages : 261
Release :
ISBN-10 : 9780262285803
ISBN-13 : 0262285800
Rating : 4/5 (800 Downloads)

Book Synopsis A Casual Revolution by : Jesper Juul

Download or read book A Casual Revolution written by Jesper Juul and published by MIT Press. This book was released on 2012-02-10 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them. Important Notice: The digital edition of this book is missing some of the images found in the physical edition.


A Casual Revolution Related Books

A Casual Revolution
Language: en
Pages: 261
Authors: Jesper Juul
Categories: Games & Activities
Type: BOOK - Published: 2012-02-10 - Publisher: MIT Press

GET EBOOK

How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were most
A Casual Revolution
Language: en
Pages: 261
Authors: Jesper Juul
Categories: Games & Activities
Type: BOOK - Published: 2010 - Publisher: MIT Press

GET EBOOK

Comprising a series of conversational recollections, this book tells the story of Rena Point Bolton, a Stó:lo matriarch and craftswoman. The narrative touches
Get in the Game
Language: en
Pages: 262
Authors: Jonathan Stringfield
Categories: Business & Economics
Type: BOOK - Published: 2022-07-15 - Publisher: John Wiley & Sons

GET EBOOK

An essential guide for marketers and execs wishing to integrate their brands with modern games and esports In Get in the Game: How to Level Up Your Business wit
digitalSTS
Language: en
Pages: 569
Authors: Janet Vertesi
Categories: Science
Type: BOOK - Published: 2019-05-07 - Publisher: Princeton University Press

GET EBOOK

New perspectives on digital scholarship that speak to today's computational realities Scholars across the humanities, social sciences, and information sciences
Game Design and Intelligent Interaction
Language: en
Pages: 156
Authors: Ioannis Deliyannis
Categories: Computers
Type: BOOK - Published: 2020-04-01 - Publisher: BoD – Books on Demand

GET EBOOK

The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learn