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32 Virtual, Augmented, and Mixed Reality Programs for Libraries
Language: en
Pages: 216
Authors: Ellyssa Kroski
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2021-06-18 - Publisher: ALA Editions

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Packed with real-world ideas drawn from an assortment of different libraries, alongside best practices for hygiene, implementation, and marketing, this resource
Global Perspectives on Sustainable Library Practices
Language: en
Pages: 395
Authors: Okojie, Victoria
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2022-10-28 - Publisher: IGI Global

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Libraries as social and service-based institutions are constantly seeking innovative and effective ways to meet the needs of their users and maintain relevance
The Library Innovation Toolkit: Ideas, Strategies, and Programs
Language: en
Pages: 257
Authors: Anthony Molaro
Categories: Business & Economics
Type: BOOK - Published: 2015-02-18 - Publisher: American Library Association

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Progress for the sake of progress is all too often a drain on precious time and resources. The communities and users that libraries serve are always changing; t
52 Ready-to-Use Gaming Programs for Libraries
Language: en
Pages: 0
Authors: Ellyssa Kroski
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2020-03-23 - Publisher: ALA Editions

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The engaging programs in this book will have people flocking to your library—it's all in the game.
Augmented Reality
Language: en
Pages: 751
Authors: Dieter Schmalstieg
Categories: Computers
Type: BOOK - Published: 2016-06-01 - Publisher: Addison-Wesley Professional

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Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) ampl