Using Digital Games as Assessment and Instruction Tools

Using Digital Games as Assessment and Instruction Tools
Author :
Publisher : Solution Tree Press
Total Pages : 80
Release :
ISBN-10 : 9781936764525
ISBN-13 : 1936764520
Rating : 4/5 (520 Downloads)

Book Synopsis Using Digital Games as Assessment and Instruction Tools by : Ryan L, Schaaf

Download or read book Using Digital Games as Assessment and Instruction Tools written by Ryan L, Schaaf and published by Solution Tree Press. This book was released on 2015-05-11 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combine hard work and deep fun in classrooms with digital game–based learning. Students of the always-on generation gain information through different tools and learn differently than generations before them. Discover how to incorporate digital games and use them to craft engaging, academically applicable classroom activities that address content standards and revitalize learning for both teachers and students.


Using Digital Games as Assessment and Instruction Tools Related Books

Using Digital Games as Assessment and Instruction Tools
Language: en
Pages: 80
Authors: Ryan L, Schaaf
Categories: Education
Type: BOOK - Published: 2015-05-11 - Publisher: Solution Tree Press

GET EBOOK

Combine hard work and deep fun in classrooms with digital game–based learning. Students of the always-on generation gain information through different tools a
Choosing and Using Digital Games in the Classroom
Language: en
Pages: 429
Authors: Katrin Becker
Categories: Education
Type: BOOK - Published: 2016-09-29 - Publisher: Springer

GET EBOOK

This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
The Game Believes in You
Language: en
Pages: 258
Authors: Greg Toppo
Categories: Computers
Type: BOOK - Published: 2015-04-21 - Publisher: St. Martin's Press

GET EBOOK

What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more peopl
Computer Games and Instruction
Language: en
Pages: 564
Authors: J. D. Fletcher
Categories: Technology & Engineering
Type: BOOK - Published: 2011-05-01 - Publisher: IAP

GET EBOOK

There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percen
Stealth Assessment
Language: en
Pages: 102
Authors: Valerie Jean Shute
Categories: Education
Type: BOOK - Published: 2013 - Publisher: MIT Press

GET EBOOK

An approach to performance-based assessments that embeds assessments in digital games in order to measure how students are progressing toward targeted goals. To