Related Books
Language: en
Pages: 210
Pages: 210
Type: BOOK - Published: 2010-03-23 - Publisher:
Before the mid-seventeenth century, scholars generally agreed that it was impossible to predict something by calculating mathematical outcomes. One simply could
Language: en
Pages: 377
Pages: 377
Language: en
Pages: 361
Pages: 361
Type: BOOK - Published: 2017-07-05 - Publisher: Taylor & Francis
Francis Willughby's Book of Games, published here for the first time, is a remarkable work and an invaluable resource for anyone with an interest in early moder
Language: en
Pages: 372
Pages: 372
Type: BOOK - Published: 2012-08-28 - Publisher: MIRA
Following her husband's death, gardener Tilly Silverberg returns to England where she embarks on a relationship with American software developer James Nealy, wh
Language: en
Pages: 498
Pages: 498
Type: BOOK - Published: 2003 - Publisher: New Riders
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers