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Digital Out of Home Entertainment is rather an arcane description for one of the fastest growing technology-sectors. These forms of interactive technology, ofte
The VR Book
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Authors: Jason Jerald
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Type: BOOK - Published: 2015-09-01 - Publisher: Morgan & Claypool

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This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding o
A Reader in Themed and Immersive Spaces
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Pages: 366
Authors: Scott A. Lukas
Categories: Architecture
Type: BOOK - Published: 2016 - Publisher: Lulu.com

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"Themed spaces have, at their foundation, an overarching narrative, symbolic complex, or story that drives the overall context of their spaces. Theming, in some
Developments in Implicit Measurements
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From Microverse to Metaverse
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From Microverse to Metaverse: Modelling the Future through Today's Virtual Worlds analyzes the political economy of emerging tech with the mechanisms of identit