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You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can
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Pattern Language for Game Design
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Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game devel
A New Pattern Language for Growing Regions
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The 1977 book "A Pattern Language" was a landmark in the design world, introducing a methodology that has since become remarkably widespread and effective acros
Pattern Languages of Program Design
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