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This book describes the concepts and methods used in the software design of real-time systems. The author outlines the characteristics of real-time systems, des
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7. 6 Performance Comparison: ET versus TT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 7. 7 The Physical Layer . . . . . . . . . . . . .
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Organized as an introduction followed by several self-contained chapters, this tutorial takes the reader from use cases to complete architectures for real-time