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Korea's Online Gaming Empire
Language: en
Pages: 201
Authors: Dal Yong Jin
Categories: Computers
Type: BOOK - Published: 2010-10-01 - Publisher: MIT Press

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The rapid growth of the Korean online game industry, viewed in social, cultural, and economic contexts. In South Korea, online gaming is a cultural phenomenon.
Gamers
Language: en
Pages: 313
Authors: Garry Crawford
Categories: Computers
Type: BOOK - Published: 2013-03 - Publisher: Routledge

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This book explores patterns of gameplay and sociality afforded by online gaming. Bringing together essays from leading and emerging academics, this book explore
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Online Gaming in Context
Language: en
Pages: 335
Authors: Garry Crawford
Categories: Games & Activities
Type: BOOK - Published: 2013-03-01 - Publisher: Routledge

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There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sector
Play Between Worlds
Language: en
Pages: 206
Authors: T. L. Taylor
Categories: Computers
Type: BOOK - Published: 2009-02-13 - Publisher: MIT Press

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A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers i